Wednesday, 30 April 2014

Frank the Tank

I've had a little bit of time this week to finish off the Pirate crew heavy, Frank the Tank. He's from Lead Adventure miniatures and he was great fun to paint. I see him as a criminal who had been sentenced to be turned into a servitor and was half way through his transformation when his crew mates sprung him from the grips of the Mechanicus.


There are lots of little details like the stitching coming undone and the wire work coming out of his ear.

And here he is with the rest of the crew, patiently waiting on their bases being finished. You can see the final model for the unit lurking in the back row. She's next!

Sunday, 27 April 2014

It's a (space) pirates life for me!

Thankfully I won't have to think of two many more painful pirate puns as I've now finished all the crew figures. The last three were done last night while drinking some Innes and Gunn (a beer brewed in Edinburgh that I can get easily here and is a lovely tipple if any of you fancy one) and watching a documentary about the making of the Elizabeth Taylor film, Cleopatra.

Wednesday, 23 April 2014

Yo ho ho and a bottle of synth-rum

Got another couple of pirates painted this evening which means that I broken the back of this little mob. 

And here they are together with the boss.  I'll try and get the last three plebs done this weekend which just leaves me with the two 'characters' (although they are all turning out quite characterful!) for the actual pirates. After that I've got 4 more figs for the game with Cheetor. I reckon maybe I'll be finished in just over a week! 

Monday, 21 April 2014

Can you get scurvy in space?

Three of the pirates got painted in a last desperate rush of painting before going back to work tomorrow (me, not the pirates).

Saturday, 19 April 2014

1 down, 29 to go!

I decided to play around with some figures that I've just completed to get a better set of photos (skills and quality of camera phone not withstanding!) of some minis.

On the far left is the figure I'm going to use as my Pirate Captain for one if my games at Oldhammer day (see previous posts). More on him in a bit.

Thursday, 17 April 2014

Giving myself lots to do! Part 2

The next part of my preparations for Oldhammer day involves Asslessman from the Leadplague blog. A while back we both enthused at each other about near mythical almost-game Confrontation

No not the Rackham one but the GW one that was part published in White Dwarf many moons ago. Asslessman and I have both written articles about it in the past Here and Here
so I won't repeat it here but the idea was mooted about seeing if we could run a game at oldhammer day. Well it looks like it's going to happen. We are going to try running the game together ( he
reckons people will find it easier to understand my scots burr than his Gallic twang, (is twang right? )). As such we are hoping to attract people to have a go during the day, a kind drop in - drop out kind of thing. So we are going to supply the gangs for people to use. Each gang will be 4 or 5 figures and initially I've volunteered to supply 3 gangs (although some of the figs from the previous game could get used as well if it turns out to be popular!)

Giving myself lots to do! Part one

So, Salute has come and gone for another year and it's time to look forward to the next big get together BOYL14 or Oldhammer day, depending which way you're inclined. I missed last years inaugural event (I would have gotten away with it too if it wasn't for the meddling kids! To paraphrase scooby-doo villains) but I'm already booked in with the better half for this year. The news that Foundry are moving is actually quite exciting, although some people are less than enthused, as the new site seems to be perfect for a weekend get together. It's also easier for me to get to, being closer to the A1 and also avoids the scariness of parking in the dodgy streets round their current HQ.  Of course nothing has been confirmed about the venue but I'm sure we'll find out soon enough.

But on to the important stuff. The games. So far I've organised pretty much my whole days gaming for Saturday which means I can spend Sunday nursing a hangover and admiring other people's pretty miniatures and joining in games where I don't have think too much.

So what have I got planned? Well Cheetor over at the sho3box blog  and I have been man flirting exchanging ideas about a Rogue Trader game that takes it's inspiration from the semi-mythical tales of Abdul Goldberg. Essentially we are going to have two mobs of interstellar rogues fighting over some prized loot while other silly stuff goes on around about them. I don't want to give too much away but the consequences from this little interstellar tussle may pop-up elsewhere during the weekend. Nudge, nudge, wink, wink.

Wednesday, 16 April 2014

Os mutantes!

Nearly done Johny Alpha, got his shoes to do and some basing. 

Wulf Sternhammer has been started. Deciding on a colour scheme was a bugger as his outfit changes loads in the comics. I've gone for a red body glove with yellow pads (to fit with Johny) a greyish fur pelt and his bandolier will be green.

And a little tune from the real Os Mutantes (the mutants in Portuguese, them being from Brazil and all) 

Sunday, 13 April 2014

A couple of Virgins at Salute

Timing and fate worked out this year and I was able to go to Salute along with two of my oldest mates, Neil and Linz. Both of them have never been to Salute before and although I took Neil to a show in South London and Linz has worked at many a games day, neither were quite sure what to expect. We didn't bother queuing up early this year, I've done it plenty of times in the past, so we got there about 12ish and spent the next 5 hours wandering around and taking it all in. 

Tuesday, 8 April 2014

A grander day out

We decided that we had time to get a second game in and decided to get all four warbands on the table. We decided that there was a magical item in watch tower and if there was a single remaining champion on the field then he could claim it. 

A grand day out

Yesterday I did the exact thing that I've been warning the girls at my school against and went to meet some strange men that I met on the internet. Apart from all having different names than the ones they use on t'interwebs (with the exception of the ever sensible Malc) antipixi , Rab and Malc were wonderfully polite hosts and many a die was rolled in the name of oldhammer.
We rolled for opponents and scenarios and I got Antipixi and we rolled a scenario that involved his warband attempting to rescue their champion from execution while dressed as nuns. My warband on the other hand had dressed up as sentries and were attempting to stop the nurglists from escaping.
My warband started blocking the entrance to the town square.

Sunday, 6 April 2014

Warband done

Well mostly. A bit to do on the bases in the morning but I can only ignore my wife for so long. 
They'll be ready to go and meet some strangers for some games of toy soldiers tomorrow. 

Saturday, 5 April 2014

The Mysterious case of Abdul Goldberg

As we were discussing getting a game in at Oldhammer day, Cheetor and I hit upon the idea of doing one of the scenario's involving the Abdul Goldberg. It only struck me later that we'd probably have to represent this mysterious personage on the board. My brain raced with ideas about how he might look, what figures I could use, either off the shelf or as a base for a conversion. What might he be armed with? What would he be wearing? What kind of pose will I look for? The only place to find clues were to look at the scenario's and see what details I could glean. I also thought it might make a good blog post!

For those not in the know, the Rogue Trader rule book contains a scenario generator. Now this isn't anything like modern 40k scenario's. Not just 'Take and hold' and whatever the other 5 are. Rogue Trader has 100 randomly generated scenario's divided into ten subcategories involving characters and plots, motivations and secrets. There is even an eleventh table to add other unexpected complications into the game. These scenario's are the reason that Rogue Trader is supposed to be played with a GM!

Abdul Goldberg is the only character that turns up in more than one scenario. In fact he turns up in 4. Usually as some kind of complication for the other players underhanded plot. Let's have a look at the first one.

Chart 1 - Reprisal - 81-90

'Abdul Goldberg stole your ship off you -the poker game was rigged and your sure he put something in your drink. Your crew are unhappy - having been turfed from their ship together with their possessions. The ship and its new crew leaves tonight - unless you can steal it back!'

Now this makes me think of one pair of gambling sci-fi heroes straight away.

That's right. Hans Solo and Lando Calrissian. Two rogueish smuggling types made good. Of course, this would make our Abdul the Han character, so a nice shirt, waist coat and low slung blaster and maybe a cool pair of boots. Is Abdul be such a good looking gent? Might be and interesting way to go.


Chart 7 - Raid and Kill - 91-00

Abdul Goldberg has crossed you for the last time-it was pure luck that your paths should cross on this isolated planet outside of Imperial control. He and his crew are relaxing down at Greasy Kim’s Bar and Diner, unaware that you and your crew are ready to pounce. The Diner is mostly deserted, with only a few lonely vac-heads and spacers to witness the fight.

Here we are looking at a good old bar fight. One of the all time greatest barroom brawls is from the 1939 film 'Dodge city'

Brilliant! Of course another good one is from the David Niven version of Casino Royale but we'll stick with this one. We can make two style assumptions from this, our Mr Goldberg looks like a cowboy which is a little dull as this is obviously the inspiration for Han's style but there is the dapper gent that wanders down the stairs and joins in the ruckus. A nice dark blue thigh length coat, neat little tie and a black hat. Again we're looking at a pistol on the hip so we'll will try and stick with that.

Chart 9 - Capture and hold

I'm not sure where this one leaves me but one film that involves a famous double-cross is Point Blank, but that's just famous for smart black sixties suits. Another film it makes me think of is Pacino's Dog Day Afternoon but all this offers style wise is shaggy hair and not so smart 70's suits. Feel free to give me anymore ideas.

And the last scenario

Chart 10 - Oddballl situations.

The obvious image that comes to mind is of classic pirate films. All swashbuckling and sword fights and it's a good place to take inspiration from but another plot I'm reminded of is from the start of Raiders of the Lost Ark.  Here, our hero Indy, does all the hardwork only for the villainous Rene Emile Belloq to sweep in and steal the goodies leaving Indy to run for his life.

This gives us a nice suave linen suit and fedora or a silly ritualistic gown and a turban. So far we have lots of style tips for our Mr Goldberg.

The Turban does bring me to the most obvious clue about Mr Abdul Goldberg. His name. The mix of such obviously opposite, cliched names has a lot to do with the minds image of the character. But what does that say about us if simply use his name as a method of discerning the way he looks? Best avoided I reckon. Besides 40,000 years into the future I'd imagine the origin of names would be shrouded in mystery. 

So based on our rather tenuous evidence we can surmise that Abdul Goldberg is a handsome rogue, probably wearing a waistcoat and a nice tie (future stylee obviously) with a pistol slung low on his hip and cool hat of some description. 

Does that sound like the mysterious Abdul Goldberg to you?


Me neither. 


Wednesday, 2 April 2014

A wee project to keep me busy

As you will know I'm a teacher but you may not know that I teach design and technology. I think Americans call it 'Shop'. Whatever it's called I do a lot of work with wood, plastics and metal. At the moment my A-Level kids (16 -18 pre-university) are in the final stages of putting together their major projects. A lot of this stuff is something they have to do by themselves. I need to observe as I'll be marking their skills, but it can get pretty dull as they are all pretty engrossed in what they are doing. So occasionally I need to do stuff to keep me busy. Usually marking will take up most of my time but as it's nearly easter there isn't a lot of that to do. So I thought i'd do a bit of terrain work that would test my skills on a couple of the machines and also be a bit handy. I decided to do some towery bits and some stairways for my undercity/sewer board. As you can see from above I started of with some hexagonal pieces cut out on CNC router. I then used the table saw (above middle) with the blade angled to 60 degrees and cut up a load of lengths of MDF. A bit of PVA and the highly technical elastic bands as clamp method and I left these to dry for a while. After that I cut another load of MDF to cover the other 3 sides of each of the two prisms. Again PVA and laccy bands and leave them to dry.

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