Silly title doesn't rhyme but I'm in a funny mood. Being back at work has done nothing for my painting time. Most evenings I have barely enough energy to put the dinner on and the kids to bed before slumping, slack jawed in front of the boob choob. However we do have our upcoming dungeon crawl round at Erny's legendary kitchen next week and I'm getting quite excited by it. For those of you that don't know, over on the Oldhammer forum we have kind of self-divided ourselves into geographically relative groups so that we can organise games and meet up. OGRE is the name of the group that I joined/belong to/helped found and I suggested that after BOYL14 we really make an effort to meet up and get games in, the result of that conversation is the dungeon crawl that Tedwin de Pu'del and Gadscon le Grump will be taking part in. This one little game has birthed so much positvity and creativism that I thought we should use it as a jump off point for loads more fun. You just need to look at Antipixi and Rabs work to see that we are all excited. Snicket has already been discussing fantasy campaigning on his blog which was the reason that I started to think about the Hobgoblin army list and today I had another idea. The wife and I actually got a chance to go to the cinema today and we went to see Guardians of the Galaxy which we had been promising ourselves since we first so the trailers almost a year ago.
post where I discussed moving on the narrative of the games that I play with my oldschool mates and i decided that the chaps OGRE should be part of their own sci-fi narrative.
So I pose this question (hence the title) to my OGRE compatriots, who would be up for a playing Rogue Trader games based on small warbands all battling each other in linked games, heading towards saving a planet/ a system / a sector/ a galaxy?
Here is my idea. We all start off with a little warband, whatever you want but they are looking for something, as is everybody else.
We organise games with as many people as we require, we design our own scenarios for other people to play and we GM and we all race to possess the 'things' in order to do whatever we need to while all the other warbands try to stop you or steal your shiny 'things' for their own purposes.
The reasons for doing it this way are simple
- Minimum figure count so that we don't have to take our eyes of our respective leadpiles for long.
- You can rolepley your own warband anyway you like and they can have their own mission and style
- Any combination of OGRE members can play a game and post it on their blog and it adds to the narrative
- Everybody gets to come up with scenarios and third party NPC's to get in the way and invite folk to take part and we all try to out do each other with our fiendishness.
One more twist that I've only just thought of, each player doesn't know how many of the shiny 'things' they need but somebody else does. When you post your score on your blog after a game, the other player that knows the number you need contacts you and lets you know. It's then up to you to set up the "doom-laden end scenario" and other players volunteer to try and stop your evil/good/moneygrabbing plan.
So, how does that grab you? Let me know.